Learning about stencil buffers
Bittersweet dream » Devlog
One of the main technologie we used for this project is the stencil buffers. As a training and an application test, we used these stencil buffers to affect different objects and give the illustion to change the object visible on each faces of the cube.
Files
Stencil_test_Brice.zip 65 MB
38 days ago
Build_StencilTest_Antoine.apk 30 MB
37 days ago
MS_Stencil.zip 71 MB
37 days ago
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Bittersweet dream
Bittersweet dream is a VR game where you'll have to explore weird and impossible spaces with the help of a strange mask
Status | In development |
Authors | BriCath, mmiilliiss, AntoineMANGANE |
Genre | Simulation |
Tags | 3D, First-Person, Virtual Reality (VR), Walking simulator |
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Il est normalement possible de "mettre en pause" la rotation en pointant la boite et en appuyant sur le bouton "grab" dans ma version